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Poject TiTan:The Redacted files Prop Save Station design process

This is the documentation of the concept art, model work, sketches and overall work handled by the producer/concept/3d modeller/level designer/director/story writer: me, this guy.

this is the save station where the player uses a cartridge to save their game.

mood baord for a save station simiar to resient evil IMAGES NOT MINE, USED PURELY FOR REFERENCE

mood baord for a save station simiar to resient evil IMAGES NOT MINE, USED PURELY FOR REFERENCE

Save cartridge designs, similar to the ink ribbon but as a game cartridge, a way to modernise the ink ribbon but keep the idea the same (a public vote made the one on the left be chosen to be used).

Save cartridge designs, similar to the ink ribbon but as a game cartridge, a way to modernise the ink ribbon but keep the idea the same (a public vote made the one on the left be chosen to be used).

Cartridge packaging graphic design.

Cartridge packaging graphic design.

Final renders and model.

Final renders and model.

the final model in game.

the final model in game.

How the save system art looks in game.

How the save system art looks in game.